Video Generation Models are General-Purpose Vision Learners
arXiv · HuggingFace · ▲11
Abstract (verbatim)
Driven by next-token prediction, NLP shifted from task-specific models into powerful generalist foundation models. What, then, is the equivalent catalyst needed to achieve a general-purpose model in computer vision? In this paper, we contend that large-scale text-to-video generation serves as a strong pre-training paradigm for computer vision, providing the necessary spatiotemporal priors, vision-language alignment, and scalability required for general visual intelligence. We introduce GenCeption, which leverages a pre-trained video generative diffusion backbone to define a feed-forward perception model, capable of performing various vision tasks steered by text instructions. Empirical results demonstrate that GenCeption achieves state-of-the-art performance across a diverse suite of tasks, including depth, surface normal, and camera pose estimation, expression-referring segmentation, and 3D keypoint prediction, often matching or surpassing specialized models (e.g. DepthAnything3, SAM3, D4RT, VGGT-Omega, Sapiens, David, Genmo, and Lotus-2). Furthermore, the video generative pretrained backbone outperforms alternative pretraining paradigms (e.g., V-JEPA, and Video MAE) under comparable settings. Importantly, GenCeption exhibits preliminary data and model scaling properties along with exceptional data efficiency, where it achieves comparable performance with leading models like D4RT and VGGT-Omega with 7 to 500 less training data. Finally, GenCeption also exhibits intriguing emergent behaviors: a model trained exclusively on synthetic human videos generalizes to real-world footage and out-of-distribution object categories (e.g., animals and robots). These findings suggest that video generation is not merely a synthesis tool, but a foundational path toward generalist vision intelligence for the physical world. Project page: https://genception.github.io
Background
Background Analysis
1. Technical Context and Real-World Needs
Computer vision aims to enable machines to understand the physical world, such as recognizing objects, estimating depth, segmenting scenes, or predicting motion. These technologies are critical for applications like autonomous driving (perceiving environments), robotics (manipulating objects), and medical imaging (analyzing lesions). However, current methods often rely on task-specific models (e.g., separate models for segmentation, depth estimation), leading to high development costs and poor adaptability to complex scenarios. For instance, an autonomous driving system requires simultaneous object detection, path planning, and obstacle avoidance, which traditional methods address by combining multiple models inefficiently.
2. Previous Limitations
Over the past decade, visual models have relied on a "task-specific" paradigm: each task (e.g., object detection, semantic segmentation) has independent architectures and training pipelines. Key issues include:
- Lack of Unity: Unlike large language models (LLMs) in NLP, no universal model can handle diverse tasks.
- Neglected Spatiotemporal Dynamics: Existing pretraining methods (e.g., masked autoencoders, contrastive learning) focus on static images but fail to learn temporal causality and physical laws (e.g., object motion, lighting changes) from videos.
- Low Data Efficiency: Task-specific models require extensive labeled data, while video data collection and annotation are far more costly than image data.
3. Proposed Solution
The paper introduces "text-to-video generation" as a new pretext for vision pretraining, with the following core ideas:
- Leverage Generative Models for General Knowledge: Training models to generate high-fidelity videos forces them to learn spatiotemporal priors like 3D geometry, object permanence, and physical interactions.
- Native Vision-Language Alignment: Generation is conditioned on text (e.g., "a person running"), enabling the model to inherently understand linguistic instructions.
- Efficient Scaling: Video generation models can utilize large-scale unlabeled video data (e.g., internet content), reducing annotation dependency, and diffusion models (Diffusion Models) achieve high-quality generation.
The proposed GenCeption model further converts a pretrained video generation backbone into a generalist perception model, capable of performing tasks like segmentation, depth estimation, and 3D pose prediction via fine-tuning without architectural modifications.
4. Key Differences from Prior Work
Compared to traditional "task-specific" methods or single pretext paradigms (e.g., VideoMAE, V-JEPA), this work breaks new ground by:
- Unity: Using one model for multiple tasks instead of task-specific architectures.
- Spatiotemporal Modeling: Explicitly learning temporal dynamics through video generation, not just static image features.
- Data Efficiency: Pretrained generative models achieve state-of-the-art performance with 7x less labeled data than specialized models.
- Emergent Abilities: Models trained on synthetic data generalize to real-world scenes and unseen object categories (e.g., animals, robots).
This paradigm shifts video generation from a "content synthesis tool" to a "foundation for generalist vision intelligence," offering a new direction for multimodal understanding of the physical world.




